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Console: GameCube
Company: Lucasarts
Rating: 6.5 out of 10

Genre: Action / Simulation

Reviewer: MegaGamer2010

Star Wars: The Clone Wars

Sound: 7
Graphics: 6
Gameplay: 6.5
Replay: 8
Multiplayer: Yes, Online (Xbox) and Offline

LucasArts has long been known for making solid games. Yes, there have been some letdowns along the way, especially Star Wars Bounty Hunter. It's best if no one speaks of that game... ever... forgetting is the first step to recovery ...yes... But the good games that have been made by the company drastically outweigh the bad. Games such as the Rogue Squadron series and the new Knights of the Old Republic are classics. Is Clone Wars a sleeper hit or should it be put to sleep?

ZzzZzzZzzZzz...oh sorry. That's my answer. This game should be locked away in the deepest, darkest dungeon you can find and never let it out. I mean, the game isn't THAT bad, but it isn't good either. The only reason it even got a 6.5 is due to the Xbox Live play, which can be somewhat fun at times. Other than that this game just molds in with the rest of the pack. That's why it became bundled with the Xbox I guess, along with Tetris Worlds. The game really isn't any good and Microsoft knows that, so they give it away for free to sell more systems. For the Playstation 2 and Gamecube this game is just downright horrible. They don't even have online play to slightly redeem themselves.

Controlling your ship is easy enough. The buttons are straightforward, and not complicated as in some games. There are two firing modes, one being the main weapon and then a secondary weapon. But really, there just aren't enough different weapons. Firing the same types of weapons over and over again gets old. Killing the same enemies over and over again gets old. Moving around firing the same types of weapons killing the same enemies over and over again gets really old. There is no satisfaction in this game. Killing people really isn't satisfying as the AI isn't smart, so you won't be patting yourself on the back when you finish this game. There is lightsaber fighting in this game as well, and it is decent enough. But it isn't overly fun. Slicing enemies would have been better if they cut in half or something.

Blah Blah Blah Blah Blah. That's what the graphics are. Same old same old. I guess that's what you can expect when the game is released for multiple consoles. It just doesn't take advantage of what the Xbox can do. The ships themselves look decent but they look plain and aren't detailed at all. The environments aren't well modeled. There are jagged spots and "faded" spots when you get too close. While on foot the game doesn't look realistic either. The lightsaber itself looks pretty good, so if you want to stare at that then you might like the graphics. I haven't even got to the worst part yet...the explosions. Where are they? Oh, that was it? Wow, how pathetic. Yeah, that's what you'll be saying when you start blowing up the other ships.

Star Wars has always been known for at least good music. Can the same be said about this game? Not really. The sound isn't good. Sure, the blaster fire sounds somewhat like it does in the movies, but doesn't sound nearly as good as it does in say Rogue Squadron 3: Rebel Strike. The game just needs to be louder. Some good music put with loud explosions and blaster fire would make you feel as if you were actually in the battle, but that just doesn't happen in this game.

This game is not even worth a rental. If you already have it because it came with your Xbox then I feel sorry for you. If you don't, then don't bother picking it up for any system. This game is only worth it if you have no money for any better games and if you already have Xbox Live. Then you might consider putting this one into the tray and going online to get some short term satisfaction from playing with some people online who you can talk with about how boring this game is, and how maybe Tetris Worlds would provide more action...



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