Don't
be fooled by its kiddie appearance, Tales of Symphonia is
really a hardcore RPG in disguise. Expect to play for well
over sixty hours if you want to beat every facet of the
game. This blows any other Gamecube game out of the water.
This game has everything a good, solid RPG needs. The story,
while not superb, is done well and will keep you interested.
The battle system is very unique and even features a four-player
mode. Of course, what really makes this game fun to play,
as in any other game, is the extreme level of hidden bonus.
All these points make Tales of Symphonia a real winner,
especially for the RPG-lacking GameCube.
Even
if you're not a fan of traditional RPGs, you should still
give this game a try because of its spiffy battle system.
It is fully action-based and works in a 2.5D fashion; while
your party and the monsters are arranged on a 3D plane,
you can only move in 2D (forward or away from the monster
you are targeting). This introduces an interesting element
of strategy to an already good battle system. Also, with
eight different characters with completely different styles
to control, you never get bored of fighting battles, which
is truly the downfall of many RPGs. The leveling/equipment
system is fairly traditional except for the choice to equip
ex-spheres which produce various special abilities. As good
as it is, the battle system has one major flaw: the camera
completely sucks when playing with more than one person.
It only focuses on one player and everyone else ends up
running around with their hair on fire. Of course, a flaw
in multiplayer mode doesn't have a large negative impact
on the game. In fact, despite this flaw, playing with multiple
people is often very entertaining.
The
story to this game certainly isn't a boring, run-of-the-mill
traditional RPG story. It contains many twists and turns
and keeps you interested enough to keep playing just to
see what happens next. For the most part, the game is linear
and you face no real choices as you progress, but you always
have to option to go bonus hunting whenever you like. One
thing that suprised me was some of the more adult content
the game featured; at first glance you would never really
expect it. Some examples of this are a public execution
you witness, discussion of men with cosplay fetishes, and
a healthy dose of swearing. And all this in cartoony, cell-shaded
action! So in other words, don't think that the game will
be dumb because it looks like its meant for kids.
Now,
on to my favorite part about Tales of Symphonia, the hidden
bonus. When I finished this game, I knew there was a fair
amount of optional bonus action to be had. However, my mind
was completely boggled when I went online and saw how much
there really was. The amount of side quests and secrets
in this game literally adds at least 10 hours of gameplay.
There is a wealth of costumes, weapons, figurines, and just
plain bonus to be unlocked in Tales of Symphonia. Serious
gamers will be pleased to know that there are multiple super-bosses
to be found which will test your skill to the extreme. And
for those who really like to play a game to death, Tale
of Symphonia features a sort of New Game + system. With
the grade you've earned in battles, you can purchase things
for a new game such as starting with all your sweet weapons,
earning double gold or experience, and other such goodies.
I recommend this game to pretty much all gamers, it really
has something for everyone.