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May
15th, 2011
By General Smacktard
Genre: First Person Shooter
Systems: GameCube
Developer: n-Space
Publisher: Nintendo
Release Date: Late 2011
This game has been in development for over a year now, and
after a short disappearance from production, it is back this
year for another trial run. At first, you are sent with a
squad to inspect reportedly ghastly projects going on inside
the Volks Corporation. However, when the mission ends up going
terribly wrong, you find yourself no longer as a disease control
agent, but a specter free of your body. As a Poltergeist ghost,
you can possess anything from a soldier to a pile of dog food.
You can even tamper with electronics to help you remain undetected.
You are known as a Spectral Operative, and you and a team
of ghostly companions must make your way to the center of
a compound to abduct some powerful life forms body.
If
you are looking for a shooter game, this is not the idea behind
Geist. It is more of a puzzle-solving game, but with action,
adventure, and guns. It is really quite a revolutionary idea,
and in my opinion could go either way. However, I am leaning
towards the good side, based on reviews Ive
read and the unique plot of the game. Youll have to
use quite a bit of stealth if you plan on making it through
the game, because you arent as invisible as you may
think. Your body is deep inside the compound, and there is
sure to be a large amount of security watching over the complex.
Also, do not underestimate small creatures or pieces of technology;
sometimes you need a mouse to go places a human cannot, and
you might need to possess a camera to make sure you arent
running into trouble.
There
will also be a multiplayer mode incorporated in the game,
which sounds to me like it could be very interesting. Nintendo
has teamed up with Florida-based developer n-Space to produce
this innovative new game. Peter MacDougall, Executive vice
president of sales and marketing, said this about Geist: "This
collaboration with n-Space is another step we're taking to
expand our global development resources as we continue to
make games that appeal to all gaming audiences."
Geist
Fact Sheet
An unseen supernatural power prowls the hallways, laboratories
and chambers of a shadowy corporate compound, terrorizing
living beings wherever it lurks. That unseen power is YOU!
Prepare for a hauntingly innovative first-person adventure
with a supernatural twist!
Haunt
and horrify humans and animals as a ghost, possess their physical
bodies and assume their identities! Possess a dog and scamper
around the compound, bypassing security. Possess a guard and
use his own assault rifle against your enemies! Inhabit a
camera or computer and use the technology to your benefit.
Exploit the unique abilities and equipment of your victims
to access and explore new areas of the compound, solve puzzles
and unravel your own ghostly fate!
Inventive
multiplayer modes combine fierce first-person combat with
unique character possession game play.
Game
Storyline:
You are John Raimi, a disease-control agent with the federal
government, on loan to an elite counterterrorism unit. Your
team is sent to investigate the shadowy Volks Corporation.
When the operation goes horribly wrong, you are captured and
subjected to a ghastly experiment that rips your spirit from
your physical body. You now roam the halls of the Volks Corporation
compound as a spectral phantom, using your powers to scare
and possess any human or animal that crosses your path.
If
you're going to have any hope of finding your own body, you
must employ your hair-raising power of possession to control
humans, animals and objects, using the unique abilities of
each to explore the compound, solve puzzles and strike at
your enemies. Along the way, you must discover the secret
of the Volks Corporation to unravel the mystery of your condition
and find a way to recover your human form.
How
to progress through the game:
As a powerful specter, you can deviously manipulate objects
in the environment to scare humans and animals. Once you have
struck terror in the heart of your prey, you can possess and
control their physical bodies and use them to accomplish your
objectives. Possess more than a dozen unique character types,
and use their unique skills, equipment and even memories to
complete your goals. Possession targets range from heavily-armed
soldiers to dogs and mice that can reach out-of-the-way areas.
Different characters react to the world from different perspectives:
As an engineer, you may have access to restricted areas and
computers, while as a mouse you may find yourself inexplicitly
drawn to mouse traps baited with cheese.
Special
powers/weapons/moves/features:
As a ghost, you are invisible to humans and move so fast that
everything around you appears in slow motion. While in this
phantom form, you can effortlessly pass through chain-link
fences or through small cracks in walls. Most importantly,
you can possess everyday objects like lights, computers and
fire extinguishers and manipulate them to terrify nearby humans
or animals. Once a living creature has been frightened, you
can possess and control its body. As you play, you'll need
to face challenges from two unique angles -as a lurking spirit
and as a possessed human or animal.
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