Graphics:
6.5
Gameplay: 6
Sound: 6
Controls: 7.5
Replay: 3
Bujingai:
The Forsaken City is originally from Japan, as you might
be able to tell from the name, and therefore it brings over
the usual weird style combined with meterosexual main character.
The game is very little known and only has a little amount
of hype surrounding it, but after a recent rental I realized
that this game probably shouldn't have been transferred
stateside. It is just unimpressive.
The
games' setting is a post apocalyptic world where demons
our roaming the earth thanks to mankind's idiocy with all
of our big nuclear weapons (big surprise here, this plot
line seems to be in just about every game these days). The
problem with this game starts right there. Not only is it
a generic and boring setting, but by playing the game you
wouldn't even know. The game has absolutely no storyline
and provides you with no background about what is going
on. You are left wondering, "So why am I here, again?"
That question is never answered.
Another
big problem with the title is how similar it is to other
action games such as Devil May Cry and Otogi: Myth of Demons.
The combat system is almost an exact clone of Otogi and
the way the game uses orbs is practically the same as Devil
May Cry. The game just seems to be a blend of two awesome
games, yet comes out as being a bland, boring title with
no originality.
The
combat system is fairly deep and elaborate, allowing for
the old button mashing to do damage or you can take the
time to actually learn the combos and then dish out some
real pain. This is definitely the best aspect of the game
in my opinion because it is surprisingly fun and addicting,
especially because of the counter system that was put in.
If you time it right you can block an enemies attack and
then basically flip the table and deal out a ton of damage
onto him. Your arsenal is mostly comprised of your pair
of swords and some magic spells that you can unleash throughout
the game.
The
game has a rating system that is all too common in today's
action games. You will be graded on a variety of factors
such as how many times you had to continue, how much damage
you received, and how long it took you to finish the level.
Nothing too spectacular here. Getting high scores is just
one of the challenges, however, and in most cases the easy
one. The harder one comes in the form of puzzles that require
platform jumping that can get extremely difficult and frustrating.
The game just lacks the precise controls necessary to successfully
navigate the platforms.
The
graphics in the game are a mixed bag. The levels are poorly
drawn and designed. They are mostly empty and are ugly and
flat. The character design is right in the middle, the main
character looks pretty decent and has a fair level of detail,
and the monsters all look pretty good. The best part about
the graphics is easily the special effects. The game just
sparkles and shines like few others. Unleashing combos and
magic doesn't normally look this pretty. It's too bad that
more effort wasn't put into the other areas.
Music
in the game is mostly a techno type beat and and has a Japanese
style rock to it. It is pretty decent and it matches the
feel of the game in many ways. The voice acting is just
terrible, like most Japanese to English conversions. The
voice acting is just known to be terrible in this kinds
of games, and this title doesn't try to do anything else
with it. The audio just turns out to be right below average.
There
is no replay in this one, so don't go looking for any. This
game might be worth a rental for some hack and slash fanatics,
but for most it is best to avoid this below par game.