Graphics:
8.5
Gameplay: 6.5
Sound: 8
Controls: 8
Replay: 5
Ghosthunter,
a new action third person shooter from Sony Europe, is a
game that is riddled with the same problems of many recent
games: boring and frustrating puzzles. However, that does
not mean that all is bad with this ambitious title. The
game successfully creates a creepily intriguing atmosphere
that suits the game perfectly. That, combined with a solid
storyline, a great graphics engine, and spot-on voice-overs
make this a game that manages to pull out as just slightly
above average.
In
the game, you take the role of Lazarus Jones, a young Detroit
police officer who unwittingly releases spirits into the
world. Hawksmoor, the bad guy in the game, is one of the
spirits released in this process. He kidnaps your partner
and now it is your job to capture all the spirits and save
the day. Don't worry, you will be armed with your fair share
of ghost capturing goodies. For instance, you will have
a gun type weapon that will send an energy beam out and
wrap around the ghost, and another weapon is a grenade that
will detonate and capture them.
The
game will zap you to different locals set all over the world.
By going through astral portals, you will visit places such
as an abandoned prison, a haunted old ship, and an empty
ghost town. What makes the game so cool is the way you move
around between alternate realities so seamlessly. The game
is just unpredictable because you will be walking around
and then all of a sudden the world will change and you will
seemingly be in the same spot, yet you are in an alternate
reality of it. The best part about this is that there are
no loading times once you are in the levels. You get to
play through the whole, long level seamlessly.
What
drags this game down are the puzzles. Really, everything
else about the gameplay is fairly solid, but the puzzles
are just ridiculous. The problem is that they are so easy
that they become a very big nuisance. Half the time you
will know what to do before it even starts. Why do you know?
Because there is really only one "option" on each
puzzle. If you think the answer is too obvious, its because
it is. The game doesn't try to trick you, there is one way
to complete the puzzle and the game only presents that one
way. However, if you can suck it up and just forget about
this annoying aspect of the game, you will find there is
a lot to enjoy elsewhere.
The
combat system is really nothing spectacular. You would think
that ghosts would inspire more terror than these ones and
the gameplay would revolve more around difficult battles
with them, yet in Ghosthunter the combat is very simple
and basically involves circling the enemy and continuously
attacking them. The AI really isn't that smart and it is
pretty easy to kill the ghosts with just constant peppering.
Visuals
in this game are simply amazing. For a Playstation 2 game,
Ghosthunter looks incredibly detailed and well animated.
The engine really pushes the Playstation 2 to its limits
by making the graphics look better than some of the Xbox
games available. What's so incredible? Characters in the
game are detailed down to the very wrinkles and freckles.
The game has a unique artistic presentation for all of its
designs, for both friends and foes, that really makes it
shine. Your own character and the enemies all look as if
they had hours upon hours put into making them look amazing.
As
for other aspects of the visuals, the detail in the character
models and detail is also matched by detailed, well lit
environments. The environments compliment the character
design perfectly because they are filled with imaginative,
artistic design that really captures the creepy feel and
atmosphere. And the special effects? Awesome. There is plenty
of spazz and pazazz in the special effects provided by the
weapons and the spirits.
The
sound department is overall very solid. The music is where
the game shines, it, like the environment, perfectly captures
the atmosphere of the game. There are also plenty of spooky
cries and wails from the spirits to keep you sitting on
the edge of your seat and wishing you hadn't started playing
the game at midnight. Voice-overs in this title are unique
and well done. The voice actors match their characters and
their personalities very well.
Replay
in this game is few and far between. The single player mode
is the only thing available, no multiplayer of any kind,
so what it's over, it's over. Unless you really love the
game, you won't be playing this one again.
In
the end, I believe this game is at least worth a rental.
It really isn't deserving of a purchase due to a lack of
replay and the gameplay will get old before you finish the
game the first time.