Gameplay:
10/10
Graphics: 9.5/10
Sound: 9/10
Replay Value: 9/10
Ratchet and Clank was a game that surprised many. It was
a new game that did not build up much hype. But through
solid gameplay, insane weapons (I mean, who hasnt
wanted to turn their enemies into chickens?), light-hearted
humor and overall great fun, the game was a great success
and became a Greatest Hit.
About
a year later, Insomniac Games surprised everyone by releasing
a sequel to the game rather quickly. But dont let
the short amount of time fool you
this game was everything
that the original R&C was, plus much, much more.
Ratchet
and Clank have not been too busy after saving the galaxy
for the first time. But, a distraught CEO named Abercrombie
Fizwidget needed his experiment returned from a thief. The
games story is told through cutscenes and is generally
light. Luckily, there are not too many cutscenes, allowing
you full control of destroying everything in sight.
And
destroy everything in sight is exactly what you do. Why?
Because it is fun. And not only is it fun, but it also helps
make your character stronger. The more enemies you kill,
the more experience you get. The experience
will give Ratchet more health.
My
main complaint about the original Ratchet and Clank was
how one could play through the game using almost exclusively
the wrench. In Going Commando, this is not the case. Not
only are you all-but-forced to use different weapons, there
are more rewards for them. If you use one weapon a lot,
the weapon will gain experience, and eventually upgrade
into a better version. The better version of the weapon
has greater range, more power and a larger amount of ammo.
A
nice touch is how the game rewards you for playing the first
game. If you did, and if you purchased some of the weapons
(such as the tesla claw and the visibomb gun) then you will
receive these weapons for free. You still have to pay to
get the R.Y.N.O. II, however. Another word of praise
the R.Y.N.O. II is worth the high cost this time. It truly
is the ultimate weapon.
There
are a lot of fun weapons in this version. There are your
more traditional guns (such as an automatic rifle, a sniper
rifle, rocket launchers, and a shotgun-esque gun) and there
are also the fanciful weapons. The fanciful weapons are
the most fun in my opinion. There is a gun called the Bouncer.
This gun shoots out a large ball. This ball hits an enemy
and explodes, releasing about twenty-five other little balls,
each exploding on impact. There is also the sheepinator.
This is a gun that turns enemies into sheep. Af! ter used
a lot, the gun turns into a black sheepinator. This gun
turns enemies into sheep that will run around for a bit
then explode. Thats priceless. There is also the spiderbot
glove. This is a weapon that releases a little spider. This
spider is remote controlled and can be ran around for about
30 seconds. You are able to hide behind a wall, release
the spider and blow up enemies before they can even see
you. They are also useful for acquiring some of the Platinum
Bolts (Ill let you figure out how, though.)
Not
only do the weapons upgrade automatically, but you can also
take control and add on more modifications by spending Platinum
Bolts (the hidden bolts). These add-ons include an
acid mod that depletes an enemys health over time,
a lock on mod so you dont waste ammo, and an electric
mod. The electric mod is more fun, because if you shoot
an enemy in a pack, the electricity will hit the other enemies
in that pack.
The
customization does not stop there. You can customize your
rocket ship. This is important for those Star Fox-esque
space missions. You can add on torpedoes, nukes, more armor,
or even change the look of the ship.
There
are also racing missions, reminding me of the Wipeout series.
These are hovercraft races with the ability to shoot the
enemies.
The
levels are well done in this game. Unlike the previous version,
backtracking is unnecessary. It is easy to obtain a lot
of bolts (the currency in the R&C universe) without
having to backtrack. You can backtrack if you want to get
a few of the extras in the game, but the game can be completed
without having to do so.
The
game is full of little extras for people who care enough
to try. There are the large, open areas that house crystals.
You must collect a certain amount of crystals in order to
progress in the game, but you have the option of returning
to the desert and collecting all of them to gain a rather
large sum of bolts. There are also the platinum bolts and
skill points. These are other little extras. The skill points
allow for some little cheats (such as big head
mode) and add a bit more fun to the game.
The
game is harder than the original. It does require more thought
and more firepower. The AI is more intelligent, working
together and occasionally hiding behind objects.
Ratchet
and Clank both control better in this game. I do not even
know how many times I had died using Clank because he fell
off a narrow space walk in the first game. Luckily this
has been addressed and fixed. Both Ratchet and Clanks
controls are much tighter.
And,
yes, Giant Clank is back for a few levels. And he is still
much fun.
The
game is beautiful. There are many vibrant colors and beautiful
landscapes in this game. Some of the better effects come
from the weapons, creating excellent animations and colors
of exploding bits.
Ratchet
and Clank are full of polygons and sport the same amount
of personality and enthusiasm on their faces. The cutscenes
in the game display the looks in their faces. This really
adds a lot of emotion to what the characters are saying.
The enemies also have many polygons. There is a slight aliasing
problem, but it is very small and almost not worth noting.
You are able to tell from a distance what the enemy is and
what kind of weapon he is carrying.
Speaking
of seeing from a distance, you are able to see a lot in
this game. There are no pop-up or fog effects in the game.
You are able to see the entire map if you are high enough.
The
frame rate runs rather solid at 60 fps, dropping with some
of the more insane weapons.
The
game supports Dolby Pro Logic II, so you know you have quality
surround sound in this game. The music in the game sets
the mood, but thats about it. Nothing too flashy to
write home about.
The
characters have a distinct voice in the game. Ratchet is
not as much of a pain in the ass this time around, but he
kept his sense of humor. Clank still sounds like a little
robot. The enemies taunt and cheer when scoring a successful
hit, and they also die with some rather random and at times
humorous sound effects. While battling in one of the big
arenas, the fans will cheer whenever Ratchet is hit from
an enemy, and the loudspeaker chimes in with some sort of
a OOOHHHH Hes gonna feel that one in the morning!
line.
The
ambiance sounds are nice, like the whooshing of passing
cars and the sounds of birds chirping. It adds a lot to
the feel of different planets.
The
game is designed to play more than once through. On the
second time around, you get a bolt multiplier. The multiplier
works by increasing with the amount of enemies killed. It
can reach as high as 20x, getting harder to increase the
higher the multiplier is. But, if you take damage, the multiplier
resets. This makes it easier to purchase the insanely expensive
weapons.
Unfortunately,
there is no multiplayer in this game. I think it would be
entirely possible to have a multiplayer. There is a part
in the game where you are in the desert with a car to dig
up rareatanium (the rocket-ship upgrade currency) and the
car is vulnerable to any enemy. This would be great fun
to have ratchet drive and clank in the backseat shooting
the enemies, like in Halo. Maybe we will see this in a sequel.
The
game is enough fun, however, to want to play again just
to see how much stuff you can accumulate.
I
have wanted to write this review for a long time now. But
before I started, I wanted to sit down and play the game
to get a better feel for how it should be scored. The bottom
line is that I could not stop playing the game, it would
get very late at night and I would get too lazy to write
the review. That is simply how much fun and how addicting
this game is. This is one of those games that deserves to
be in any PS2 owners gaming library. It will not take
too long to completely fall in love with this game. There
are so many things to do in this game, you are bound to
find something to enjoy.